---
title: "Play Framework Tip for developing offline"
date: 2013-05-29T07:03:21+00:00
author: "poornerd"
tags: ["tip"]
canonical: https://www.poornerd.com/2013/05/29/play-framework-tip-for-developing-offline/
source: Raw Markdown twin of the HTML article; content is the original source.
---
[<img class="aligncenter size-full wp-image-334" alt="Screen Shot 2013-05-29 at 08.58.00" src="https://www.poornerd.com/wp-content/uploads/2013/05/Screen-Shot-2013-05-29-at-08.58.00.png" width="560" height="376" srcset="https://www.poornerd.com/wp-content/uploads/2013/05/Screen-Shot-2013-05-29-at-08.58.00.png 560w, https://www.poornerd.com/wp-content/uploads/2013/05/Screen-Shot-2013-05-29-at-08.58.00-300x201.png 300w" sizes="(max-width: 560px) 100vw, 560px" />](https://www.poornerd.com/wp-content/uploads/2013/05/Screen-Shot-2013-05-29-at-08.58.00.png)This ended up being a useful tip from James Roper (@<a href="https://twitter.com/jroper" onclick="javascript:pageTracker._trackPageview('/outbound/article/twitter.com');" target="_blank">jroper</a>) that I used recently when I was on vacation:

from a Twitter Post:

> <a href="https://twitter.com/jroper/status/327679374205800449" onclick="javascript:pageTracker._trackPageview('/outbound/article/twitter.com');" target="_blank">&#8220;Developing a Play app on a plane pro-tip: add offline := true to plugins.sbt&#8221;</a>

Just make sure you have all your dependencies updated before you set this option!
